
App Studio
App Studio
Web apps, mobile apps, desktop tools and games. I build them, host them and get them launched.
What I build
Apps, tools and games.
Web apps
Mobile apps
Desktop and pipeline tools
Games
The work
A few things I’ve built.
Most of my work is under NDA, but members can read more builds in detail.
Automation
A working trading platform, built as a demo
I coded a working replica inside 3D animation software. It cut out human error and kept the branding exact in every frame.
If a process in your business is repetitive, it can probably be automated.



Mobile app
A community in everyone’s pocket
I have made hundreds of apps. This one is for the church I go to. People can contact each other, introduce themselves, book life events and manage the volunteer rotas.
The same ingredients suit a gym, a club, or any group of people who need to find each other.

Games
I make games too
The big one is my own real-time strategy game, built in Unity and in alpha testing now. Spatially aware AI for single player, co-op and multiplayer, and thousands of units on vast maps without lag.
It is also where I sharpen the toolkit. Keeping a huge army moving smoothly is the same work that keeps a client app fast.
The stages of an app build
You click through it before the back end gets built.
- 1
Interface
The screens come first, with demo logins and dummy data. You click through the real thing and steer it while changes are still cheap.
You have clicked through a working demo
- 2
Back end
Real accounts, real data and the engine under the screens, plus the connections to anything else it needs to talk to.
Live accounts running on real data
- 3
Snag and fix
You and your users try it for real, we find the rough edges, I fix them, and it goes live.
Launched
Live now
Three builds you can open yourself.
Start a build
Tell me what you need built
A web app, a mobile app, a desktop tool or a game. Send me the idea and we can have a quick chat about what it would take.
